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~ArtMagix

The BABY!
Formerly 343GuiltySpark
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Livestream On Thursday 15th

Journal Entry: Fri Nov 9, 2012, 8:46 AM



Hey everyone, sorry that there was no livestream last night, as I have only recently put together my new computer.

So for next week, livestream will be full up and running, and I was wondering what you guys would like to see me draw! (besides dicks)

Feel free to leave some interesting ideas in your comment on what you would like to see.

Obviously I'm not going to do stuff like requests or commission related stuff, so please do NOT ask for things such as "Hey can you draw my character?".

But more in the lines of a 'how to draw' kind of thing.

Anyhow guys, keep on rockin the art and I will see you all next Thursday :D:D:D

  • Playing: inside
  • Drinking: Till I look handsome

No Livestream Tonight.

Journal Entry: Thu Nov 1, 2012, 8:34 AM



Sad!

BUT it is because I AM ASSEMBLING MY NEW giant super Skynet computer tomorrow!!!!!!!!!!!!

So livestream will be back and up next Thursday!!!

  • Playing: inside
  • Drinking: Till I look handsome

Diablo 3 Pony Level -Looking for Players

Journal Entry: Mon Oct 29, 2012, 7:18 PM



Because friendship is the bestest magic trick.

If anyone is interested in doing some inferno runs with me, please feel free to note me for add ups. I wanna start some gang rapes  to get the loots. DA LOOTS!!!

  • Playing: inside
  • Drinking: Till I look handsome

Thursday Livestream cancelled

Journal Entry: Thu Oct 25, 2012, 7:55 PM



Hey everyone, due to my computer acting up, it caused the stream to crash half way. And since it's already getting late I will have to stop tonight's stream.

Hopefully I'll have it up and running properly by next week. And I'll upload the finished painting real soon!

-Jimmy

  • Playing: inside
  • Drinking: Till I look handsome

Thursday Livestreams

Journal Entry: Thu Oct 18, 2012, 6:34 PM



Thanks to all for tuning into tonight's stream painting! From now on, ever Thursday evening at around 9:30pm EST I'll be broadcasting a live painting session.

Topics will be different each week ranging from small tutorials to bits and pieces of entire paintings, to just speed painting demos.

Depending on convenience I'll either broadcast it over Livestream

[link]

OR

TwitchTV

[link]

Whichever specific channel that I'll be broadcasting through, I will let everyone know in advance right here on the DA journal. So be sure to check your journal feeds for updates from me!

See you all next Thursday!

  • Playing: inside
  • Drinking: Till I look handsome

Thursday Stream Painting

Journal Entry: Thu Oct 18, 2012, 4:45 PM



Every thursday night at 9:30pm I'm doing a stream painting session. What of? Well tonight I feel like doing a little tutorial on 'how to paint a face' type of thing.

====> [link] The link!

  • Playing: inside
  • Drinking: Till I look handsome

Speed Painting Commissions

Journal Entry: Thu Sep 27, 2012, 3:26 PM



Hey everyone! Thanks for responding to the previous journal regarding to the $50.00 speed painting portrait commissions.

I'm putting up a list based on a first-come-first-serve system, and I'll begin by opening up 5 slots and see how it goes from there.

1. :icontoxic-muffins:  [Finished] -paid

2. :iconinspectorzeel:  [Finished] -paid

3. :icondjgaijin:  [Finished] -paid

4. [open]

5. [open]

Please have a read of the Rules:

1. Please send me a NOTE regarding to the subject of your commission in simple 'point form' details, so no giant War And Peace-length descriptions. This is pretty much a test to see how you as a client can effectively condense and convey large amount of mental concepts into a quick explanation (putting what you learned in high school English class to use finally!).

Any of course existing visual references you have regarding the subject of your commission would be great too.

2. These commissions are only to be used for NON-commercial purposes. So no taking these pictures and mass producing them to sell by yourself, and non use for charity events and etc. They are meant to be kept for yourself for private home use only :)

3. Please do not ask me to make fan art based commissions, as they are subject to existing copyright.

4. I will read notes regarding to commissions based on the first come first serve system, so please be patient.

Thank you! :D

  • Playing: inside
  • Drinking: Till I look handsome

Speed Painting Portrait Commissions

Journal Entry: Wed Sep 26, 2012, 10:15 AM



I'm thinking of potentially doing some speed-painting styled (fast) portrait commissions at $50.00 each.

Reason is that instead of coming home after work everyday to play dat vijia games, I'd figure I'd do more paintings just to keep stuff sharpened :p

Would anyone be interested?

  • Playing: inside
  • Drinking: Till I look handsome

Torchlight 2 TONIGHT!!!

Journal Entry: Wed Sep 19, 2012, 9:33 AM



YEAhhhhh!!!!!!! add me up on the Steamz =====>  artgazm

can't wait!!! ughhhhhh Still don;t know what class I wanna roll with yet :P

  • Playing: inside
  • Drinking: Till I look handsome

Torchlight Deux

Journal Entry: Mon Sep 17, 2012, 9:01 AM



Who else is getting it? Cuz I know I am :D

  • Playing: inside
  • Drinking: Till I look handsome

Heart Of The Swarm Beta

Journal Entry: Thu Sep 6, 2012, 10:45 PM



Yussshhhhh I got in!

So here is my perspective towards this upcoming expansion for Starcraft 2.

In Wings Of Liberty, I am primarily a zerg player ranking in mid diamond to high Platinum league. Now that I'm playing the closed beta for HOTS, there are significant changes that I noticed right off the bat.

1. Dramatically better performance at higher settings, which makes the game even more enjoyable. The art team really went all out with the new environments (especially the snow maps), and with all the VFX turned on ultra settings, it was still giving my pc around 60+ fps!

2. UI slightly changed, now you can see the worker count at your CC, Hatch, and Nexus, meaning you know exactly how optimal your mining really is. Noob friendly? Why not?

3. Quick Option for 'Playing ranked or unranked' directly in the Quick Match window is a fantastic and easy option for switching between practice and ranking ladder matches.

NEW UNITS and my thoughts

ZERG

1. Swarm Host: mannnn these things look disgusting!!!! but they are really really great additions to zerg. From what they demoed, the SH was primarily created as siege units for zerg. However I found that they were not very effective as an offensive unit that provided instant damage from afar. Rather I used them to generate the little babies as meat shield for my primary army.

My main concern is that when the SH burrow, they pop out their eggs, and there's a slight delay before the Locusts come out to do their thing. So in essence it's technically not a true siege unit, but it's great for generating free units for meat shields.

2. Ultralisk Burrow Charge: Makes them a lot more desired in pack situations, where as before due to their slow speed and huge size, they'll lack behind all your smaller and faster units, making them useless in a funnelling situation. Now with the smart-cast burrow charge, set it to an area and they'll go under and up to do an AOE damage against ground units. Pretty handy!

Downside of this is that the speed of the charge is very slow, as it is just slightly faster than burrowed Roaches. Hope they will make the charge speed a lot faster, as it can be easily dodged.

3. Hydra Speed upgrade: About time this was implemented. Pretty much hydras were used very seldom as offensive units UNLESS you had the entire map covered in creep due to their snail like speed off creep.

4. VIPER: THIS idea is very... VERY great. Remember when the enemies try to hide that 1 colossus in the middle of that death ball, and when you tried to force fire at it, they just micro him to safety? Or those stupid siege tank groups where your lings or hydras can't touch? Well now you can by bringing them to you one-by-one. People might say it's an unbalanced ability, I think it is fair because of the high amount of energy required to cast that abduct spell. Plus the fact that the Viper is extremely expensive, and is only available late game as a Hive tech unit makes it worth the time and resources to make.

Terran

1. Warhound: This unit may just be my favorite unit from HOTS, just because it LOOKS SO FUCKING COOL!!! All the memories of playing MechWarrior just came back to me. What I find interesting about this unit is that, it pretty much BEEFS up the mech build, essentially a tougher and faster Marauder. It's Haywire Missile ability really lets you destroy other mech builds such as mass stalkers and immortals, and going 1 on 1 against mass Thors. Though I'm surprised to see that they still kept the Thor around.

2. Transformers Helion: Is a lot more fun to play with, if you want to go pure mech build. you'll have the Thors in the middle doing the primary damage, the Warhound doing the extra damage against armored units, and the beefed up helion against any lightweight units. I especially enjoy the way they walk around while in robot mode, the way they waddle around made me chuckle. Chargelot builds better watch out for this one.

3. Widow Mine: I didn't really get the chance to use these as much. But from what I find so far, they DO A LOT of damage for something that only costs 75 minerals and 25 gas, and builds at the speed of a worker. The burrowing speed of these guys are also quite fast, almost the same as sieging a tank. Hopefully they'll figure a way to make their costs reflect their usages.

Another minor thing I noticed is that Terran buildings in HOTS lift up slightly faster than in WoL, where as they no longer have that slight dipping animation right before going into the air, which probably saves half a second : /

Protoss

1. Mothership Core: This idea is really interesting, as it provides Protoss with their own early-game version of a Planetary Fortress with its Purify ability. What I'm not particularly fond of this though is that they made the MC mobile from when they first demoed it, as the MC then was fixed to a Nexus but was able to teleport to another by spending energy. Now it is an extremely, extremely slow giant eyeball orb thing. It moves slower than an overlord, and really I don't see the point of having it mobile if the distance between your bases are so vast, I think they should just have kept it teleporting between bases, until you can upgrade it to a full Mothership after getting Fleet Beacon.

2. Oracle: Awesome fast economy harraser for the Protoss. The entomb ability can potentially cause mining to stop completely, and they made it more fair by setting a timer for each prison so that your minerals don't stay locked forever if you chose not to destroy the forcefield. The Preordain ability could be tweaked though, as the time frame for that lasts 125 game seconds! Wayyyy too long for a scan-like and production spying ability.

3: Tempest: I honestly first thought these units were SO stupid and unbalanced due to their sheer amount of range. However when I started using them, they were not too great as I thought. Firstly they are, VERY expensive. They are fairly slow air units, and they do not pack a lot of health, so making 3 cheaper anti air units can easily take them down. Thirdly, their attacks do not deal a great amount of damage, so having the extreme range could potentially be a viable skill. Plus the fact that you do need to vision-spot for the Tempests makes the unit less useful on their own. Essentially it's got the sight of a siege tank but the range of.... across your screen.

Closing thought

So far I'm very excited to play more matches against other players, hoping that they won't spam tier 1 units like in WoL, and really utilize all the new units so we can fully get a sense of making the game more dynamic! Funny thing is that because this is an early Closed Beta, I'm playing against a lot of Grand Masters, and.... all they do is make tier 1 units and kick my butt : C Hopefully more and more people will get in so we can have some fun!!!

As always thanks for reading and have a good one! :D:D:D

  • Playing: inside
  • Drinking: Till I look handsome

Diablo 3 Post Patch 1.0.4. and my thoughts

Journal Entry: Wed Sep 5, 2012, 1:40 PM



Now before anyone decides to read through this, please be respectful about other people's opinions, I know D3 has gotten a lot of flame and all that, and I too was frustrated at times when playing this game. I know a lot of people will be going Diablo3 you're still playing that game???  But if you have the time, please give this a read:


So, Diablo3, Diablo3, Diablo3, Diablo3,... I just want to share my insight on some of the game's working mechanics, what didn't work, and what I would like the dev team to implement to make this game a lot more enjoyable. I'll try to keep things general but also relevant post patch 1.0.4.

So I've been playing this game ever since it launched back in May. Everyone was super duper excited about it. Got the game, blasted through it, WAS GREAT! right? it was great when you finally finished it on Normal. (despite unable to log into the game for the first week and suffering from a huge server problem) But hey at least people at Blizz worked over time to fix the issue, because they are human beings with family and a life too!

THE GOOD:

UI- Now the first time I played the beta, it was very fresh seeing that Blizz took a new direction from D2, and drew a lot of UI influence from WoW, which made gearing and reading your character's stats a lot easier than compared to D2.

Artwork - was great! It was a really immersive world where it felt like everything was a lot more interactive than D2. It felt like everything was hand-painted and 3D modeled with extra care, like I was playing a painting. The special effects for casting spells to character animations all felt great, it was great when my Barb smashed a zombie to pieces and the chunks flew out at the screen.

Class Skills - This could go both ways, but mainly I felt it was great that even at end game, I was able to change my build order when faced with a really difficult mob or boss. Unlike D2, where if you didn't build your character specifically to a certain way, tough luck you gotta make a new character.

Auction House I will say that this is a great new idea for beginners to the Diablo games, say if you don't really have a great set of armor, but you did get up to a lot of gold. Hop over to the AH and you'll have a super rad set and you can continue rather than being frustrated and stuck! But I'll also get into why the AH can also be a bad crutch.

THE NOT-SO-GOOD

Late Game This has been bugging A LOT of players who are either on Hell or Inferno, which evidentally caused them to stop playing the game entirely. Why? Because before patch 104, as soon as you hit Act1 Inferno, a lot of things just felt like a brick wall, the progression just felt too distant, like you literally skipped 2 levels. Thankfully Blizz did a huge update and fixed a lot of the really frustrating parts, like Enrage (which I thought why would you even put it into the game in the first place? You shouldn't FORCE players to die if they're not doing well to begin with).

Loot system Now instead of going into the complex Random Generated System of the loot system and all that crazy algorithms, simply the MAJORITY of loot you find (even at end game) are totally useless. Essentially the only time you will get a great set of gear late game is if all the possibilities of the items affixes all line up in a specific order in your favor, otherwise if one affix is off, the item is useless despite all the other amazing stats.

Story Telling I wasn't SO bothered by the story arc of D3, but I felt that it was significantly diluted compared to D2, where it was much, much darker, and the bad guys won. What's more is that a lot of in game mini bosses didn't have any storytelling attachments to them. I remember in D2, every major enemy,like the Wizard you meet in the Arcane Sanctuary had a back story to him, and defeating him progressed the story.  In D3 the minor bosses all just came out of nowhere, and killing them just felt like you killed a really tough random monster but with a pretty name stitched on.

POSSIBLE FIXES

Loot Fix Now I know that Bliz REALLY REALLY REALLY REALLY REALLY want people to use the Auction house, but a vast majority of players don't like to buy their victories. So what I think could fix the loot system is that:

Certain loot affixes should always be paired with another to have a significantly better chance of making the item more desirable. For example: something that is Wizard/Witch Doctor only should focus more on Intelligence, rather than having uber amount of Strength to it. Or a Double handed Barb only hammer that will never roll extremely high stats in Dexterity.

Lvl 60+ weapons items should be generating AT LEAST 650 weapons damage. After middle of Act 3 on Inferno difficulty should only give you Lvl 59+ items, because killing those mobs should be a lot more rewarding than seeing Lvl 54 loot drops!


Reason why making Loots a lot, lot better in general not only makes farming more fun, more rewarding, but also creates more incentive for people to use the AH, if everyone has amazing gear, prices drop, and lets face it, we like to shop at great prices right?

So there you have it, so far I'm still playing Diablo3, I still enjoy it to a certain extent. I'm not hardcore about it, but I can definitely see changes that can definitely benefit the game. I mean Blizzard is still actively coming out with patches every now and then. The Paragon system definitely makes things a bit more interesting, but only time will tell!

Thanks for reading, and have a good one! :D:D:D

  • Playing: inside
  • Drinking: Till I look handsome

League of Laughs

Journal Entry: Tue Sep 4, 2012, 10:13 AM



So.... I'm thinking of potentially picking up League of Legends again... reason why I stopped playing 8 months ago was because I tried to play it but I was too garbage at it, and having friends who were really good at it didn't really make me feel that I was contributing enough : /

Right now my dilema is that: I really want to give it another go, but problem is that most of my friends don't play that anymore, and the ones that do play are way too good for me to play with?

Now I'm wondering if there are any cool peeps on DA who are intermediately good at LoL, and maybe if you guys are patient enough to play with a scrublord like me for LoL?

Cuz like my only strat for that game was tower dive :p

Anywho, if anyone on here plays LoL, lemme know your thoughts!

  • Playing: inside
  • Drinking: Till I look handsome

Livestream with TheKidKaos

Journal Entry: Fri Aug 24, 2012, 6:15 PM



[link] <--- It's time.

:iconthekidkaos: and I are joining forces to make... art and stuff live right now!

  • Playing: inside
  • Drinking: Till I look handsome

Friday PaintingStream with Thekidkaos

Journal Entry: Wed Aug 22, 2012, 8:46 AM



Hey everyone, just letting you all know in advance that:

Friday the 25th. I will be casting a live painting collaboration with the amazing (but not really) :iconthekidkaos: :D:D:D

We'll probably do something really obscene. So classy people, please enter....???

Actually I lied, only I'll be doing obscene things, Pedro is just there because he pities my lack of drawing abilities, and then I cry in a corner.. WAH!

The stream will be roughly starting around 9:30pm EST (6:30 pm PDT) and whatever time in Europe, or Tokyo drifting time :p

I'll post the link to my channel closer to broadcasting time on Friday, so hope to see you all there!

  • Playing: inside
  • Drinking: Till I look handsome

Need Help with Old anime series name

Journal Entry: Mon Aug 20, 2012, 9:59 PM



So I'm under a nostalgia problem.

I think this series came out during the early 90's. It involves a little bald kid with a cross-shaped band-aid over his bald shiny forehead, which hid a 3rd eye.

When he reveals the 3rd eye, he becomes this evil wizard dude and summons this red pitchfork thing, and he fights THEE SCARIEST monsters!!!! Well I was super scared cuz I was like yey high back in the days.

And of course he has like an anime babe 10 years older than him following him around and some weird dodo ostrich bird pet thing that he rides on?

Anywho if anyone knows the ENGLISH name of the anime series, I would jump for super joy, and then get stuck.

  • Playing: inside
  • Drinking: Till I look handsome

Streaming Painting

Journal Entry: Mon Aug 20, 2012, 6:55 PM



[link] go go Ima finish up the Ghost in the Sheeeeel painting live!

  • Playing: inside
  • Drinking: Till I look handsome

Sunday Night Paint Stream Done

Journal Entry: Sun Aug 19, 2012, 6:28 PM



Another stream finished, another soul crushed.

Thanks for tuning in for another painting! I'll either upload the finished painting, or continue it in another followup stream real soon!

  • Playing: inside
  • Drinking: Till I look handsome

Live Painting Stream Done!

Journal Entry: Fri Aug 10, 2012, 7:01 PM



Livestream finished.

==========> finished result! [link]

Thanks for tuning in!

  • Playing: inside
  • Drinking: Till I look handsome

Digital Painting Stream Tonight

Journal Entry: Thu Aug 9, 2012, 6:32 PM



Okay so I'm gonna do a stream tonight at roughly 9:40 pm EST (6:40 PDT) and whatever else time zone)

Gonna be finishing up what I left off at last night. Put a frown on.

I'll post link to stream closer to the time. Please come and waste your time watching me draw for beans and throw unfunny racial slurs.

  • Playing: inside
  • Drinking: Till I look handsome