Maya! I don't quite understand how to get the render settings I want out of Zbrush yet, so far Mental Ray and custom light rigs in Maya seems more convenient for me.
I'm so so with lighting in Maya. Otherwise it's my main 3D package for modeling and adjusting stuff. Mental ray will always be better than Zbrush, at least I'd think so.
Secretly, on the other side of that mask . . . is an invisibility generator, which hides the fact that he really does have a perfectly normal face, but his head looks distinctly not-pointy-enough with a chin sticking out underneath.
Well, that or he's some disfigured alien, but that's no fun.
Mental ray will always be better than Zbrush, at least I'd think so.
Well, that or he's some disfigured alien, but that's no fun.