Lovely work .. i actually didn't like zerg a lot in SC .. but as soon as i played few games in SC2 as them i knew i was meant to be a zerg player .. if you expand fast and build numerous bases you can dominate the match early on .. Zerk IMO are a very Macro focused race .. if you can manage to keep all your bases harvesting, connected to each other via creep and producing a constant flow of extra larva to build the right units to counter your enemies' units you will have map control and really feel very empowered .. no wonder Kerrigan calls her self queen bitch of the universe XD
yea but if you over macro with many bases early on, terrans can just stomp you with a 1 base bioball tank push easily, which is roughly around 7 mins in, still pretty early.
Sure, but IMO if you scout him and prepare a dandy Baneling surprise for his Bioball all it takes is 6 to 8 banelings to damage his tightly packed Bioball badly then finish it off with zerglings or roaches (burrowing 3 to 4 banelings in key locations or choke points near you bases helps too in dealing with advancing tanks)